Showing posts with label leaguecraft. Show all posts
Showing posts with label leaguecraft. Show all posts

12 Apr 2011

Recent patch changes

So, the whole Lee Sin April fool joke just annoyed me to be honest. They delayed the release of Lee for what, a bad video which was obviously a joke.

Here's a link:


Has anyone else noticed the huge influx of teemo players? He's flavor of the month so expect nerfs on our cute little friend. I love to play him, but a despise going against him.

Although I'd love to complain a little more, today I decided it would be a good time to take a look at the recent patch notes from the past couple of weeks.

Here are the changes, directly from the League website:

Caitlyn
  • Attack speed per level increased to 3 from 2.6
  • Yordle Snap Trap max trap count increased to 3 from 2
Dr. Mundo
  • Fixed a bug where Infected Cleaver was slowing targets additively instead of multiplicatively
Ezreal
  • Fixed a bug where Ezreal's Arcane Shot could target unseen minions such as wards
Galio
  • Idol of Durand area of effect increased to 550 from 500
Garen
  • Base movement speed increased to 320 from 315
  • Courage damage reduction increased to 20/24/28/32/36 from 10/15/20/25/30
Jax
  • Leap Strike now prefers to target enemies over allies when your cursor overlaps both
Karma
  • Fixed a bug where the Mantra version of Heavenly Wave was not granting assists for healing allies
  • Spirit Bond's leash range has been increased by a small amount
  • Mantra now scales with level on a 30/25/20 second cooldown at levels 1/7/13 respectively instead of on 25 second cooldown at all levels
Katarina
  • Shunpo now prefers to target enemies over allies when your cursor overlaps both
LeBlanc
  • Fixed a bug where Distortion and Mimicked Distortion would break the target's spell shield and still deal damage
Maokai
  • Fixed a bug where Vengeful Maelstrom was reducing true damage
Nocturne
  • Made Shroud of Darkness shield brighter and easier to see
Pantheon
  • Fixed a bug where Aegis Protection triggered after every 4 attacks, but every 5 spell casts (reduced casts required to 4)
Poppy
  • Updated the shield texture on Paragon of Demacia
  • Fixed several unintended interactions between Heroic Charge and spell shields. Notably, Poppy won't push herself past the target anymore.
Shen
  • Updated Feint's tooltips to properly match the functionality and adjusted Shen's playing tips referencing Feint
  • Ki Strike can now be cancelled mid-attack (and will not say 'Cannot Move While Casting')
  • Fixed a bug where Ki Strike could kill a target and not trigger Vorpal Blade's heal effect
  • Fixed a bug where Shadow Dash could move a shorter distance than intended if Shen was greatly slowed
Sivir
  • Fixed a bug where some of her tooltips referred to 'Spiral Blade' instead of 'Boomerang Blade'
Soraka
  • Infuse now prefers to target enemies over allies
Urgot
  • Base health reduced to 526 from 546
  • Acid Hunter base damage reduced to 10/40/70/100/130 from 15/45/75/105/135
  • Fixed a bug where Terror Capacitor's slow was stacking
  • Fixed a bug where Zaun-Touched Bolt Augmenter was reducing true damage.
So we have some small buffs here, unwarranted, but the most of the patch is bug fixes. Since the new patch is on the horizon, I rushed this post out so I can stay up to date. Sorry folks.

Brand should be out tomorrow, and his skills look really damn good. Check back for a post about him (fo sho).

    24 Feb 2011

    Interview #3

    Greetings everyone, whether you are discontent because I missed yesterdays post or here to see my wonderful blog, I have now obtained the long awaited Heat n Serve interview you've all been eager to read (except one guy, he was all "Heat n Serve is overrated").

    Heat n Serve is a well respected administrator at the Leaguecraft forums, which can be found here. He is known for his character and mathcrafting guides, which are popular due to his logical builds that are backed up with sound justification. Here is a list of all the guides he has published, incase you want to take a look:

    How to Mathcraft: http://tinylc.com/g
    Gangplank: http://tinylc.com/d
    Mordekaiser 1: http://tinylc.com/e
    Mordekaiser 2: http://tinylc.com/Gj
    Galio: http://tinylc.com/f
    Jungle Malphite: http://tinylc.com/h
    Taric: http://tinylc.com/Tp

    Before we continue onto the interview, I thought I'd mention this blog has now hit 10,000 views in just over a week! Woo go blog.

    I will be using HnS as an abbreviation throughout the interview for Heat n Serve, if anyone has to read this to understand that, then I guess it was worth writing this bit after all.

    Let's get onto the interview, shall we?
     
    Me: So, how long have you been playing League of Legends?
    HnS: I puchased the preorder in September 2009, which in turn got me an
    invite to participate in the closed-beta. Prior to that, I had played
    DoTA for about 3-4 years.

    Me: What do you think of the game in general? Is Riot taking it in the
    right direction?
    HnS: I think they are doing a good job removing what they refer to as
    "passive play" and other things that make the game less exciting. This
    is good for me because I would categorize my play style as somewhat
    reckless... lol. 

    Me: Do you play with a clan? Or friends?
    HnS: A couple college friends of mine play the game with me. I also play
    with a handful of people I met through leaguecraft. I always wanted to
    start/join a clan, but I really don't have a regular enough schedule to
    commit to something like that right now. Fortunately, it doesn't seem
    like I'm missing out on too many tournaments at the momemnt. :)

    Me: There are a lot of complaints about the idiots and trolls in this
    game, does this affect your gameplay too? What is your approach to the
    common in-game flamer?
    HnS: Absolutely. Instead of focusing on winning the game, I start to focus
    on what the flamer will say next. I will act in ways to minimize the
    chance I will have to listen to said flamer rage at me (even though
    usually nothing will please them or make them shut up). Thus, I stop
    making the best move, or hesitate enough that I miss my window of
    opportunity.

    I used to get baited into doing some flaming of my own, but more
    recently I "/ignore"-ed someone who was flaming and it was a smart
    decision. I regained my focus and played pretty well from there on out.
    I highly recommend using the ignore feature; I know I will be using it
    much more from now on.

    Me: You are very popular on the Leaguecraft forums, a candidate for
    member of the month. What would you attribute this to? Your winning
    personality? Guides? Both?
    HnS: More than anything, I try to be fair to everyone and be a just admin on
    Leaguecraft. In my guides, people will argue against my builds and I
    generally defend myself in a civil manner. I like to think people
    appreciate the civil (if sometimes heated) discussion that takes place
    after I publish a guide.

    Not everyone likes my guides, but I at least give a good effort and give
    logical arguments for readers. They can then at least walk away and
    make an informed decision on how they want to play the champion in
    question. I try to provide math when I can, because the math keeps
    everyone honest. Sadly, not everyone sticks to the basic principles
    which make guides helpful, informative and easy to read. Good grammar,
    formatting and organization concepts are in all of my guides. I give
    the reader quality so they are more receptive to the arguments I am making.

    Me: Recently, Riot have been bought by one of the most influential internet
    companies in the world, Tencent. For an astounding $400 million! Would you
    say this is a good thing?
    HnS: Certainly. Riot has a lot of ideas on the table and right now just
    doesn't seem to have the human capital to accomplish all of their goals.
    I'd imagine when they get more people, they will be able to give
    better support to customers, fix bugs, develop maps, create a forum that
    doesn't suck, etc.

    Me: Which type of champion is your favorite to play?
    HnS: Tanks and Casters are my "go to" champion classes. I play supports
    every now and again. I probably play physical dps champions the least;
    They lack the complexity and depth of play that I look for in selecting
    a champion.

    I also tend to play champs everyone thinks are bad. I'm not sure if I'm
    out to prove people wrong, or if I just gravitate to making bad
    decisions in champ select. :(

    Me: If you had to share a house with ANY champion in game, who would you choose 
    and why?
    HnS: Gragas. I did a little beer brewing of my own with some friends in
    college and I wouldn't mind returning to that hobby. I bet Gragas makes
    some tasty brews.

    Me: And finally, is there anything you want to add?
    HnS: /joke

    And there you have it! Some enlightening words from Heat n Serve himself! I hope y'all learnt something from this, but if not; then maybe my next interview will be more interesting. If you have any suggestions as to who you want me to harass for some questions to or anything you want me to discuss, let me know in a comment.

    Have a good week, and get back here in the next couple of days if you want more content.

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