|Rush the bush!|
He's a great champion. Although the newer AD range like Graves or Varus do seem to perform better than him generally, that doesn't negate the fact a good Ezreal is an asset to the team. If I play him in middle, the majority of mid characters that play against me die before level 6 or get denied a lot of exp. He's certainly viable in bottom lane with a support too- so I don't understand where this consensus has come from.
His recent buff is a little lackluster, but he didn't even need it anyway:
- Essence Flux Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100
- Trueshot Barrage Mana cost reduced to 100 from 150
|I prefer Ez mid.|
His built in flash is his only escape, so positioning is absolutely vital. When used correctly however, he's a slippery little bastard to catch. It can also be doubled over as a damage tool early game, because it does a fair bit of damage.
|You can assassinate targets in a teamfight.|
All in all, Ezreal requires you to think a little more than just sitting on your fed AD champion farming last hits and auto attacking in teamfights. His damage more than makes up for the lack of CC or survivability- provided you have the right team to utilize him to his full efficiency.